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Why cant we have more than 2 people together on helldivers
Why cant we have more than 2 people together on helldivers








why cant we have more than 2 people together on helldivers

Even in the QL, each of them only last a few minutes at a time and that just seems to be a recipe for frustration to me. I've come to appreciate that for others, the challenge is the draw, hence the rise of rogue-likes in recent years, but although I'm not indifferent to difficulty, I like to at least enjoy the experience. I love me some twin-stick shooters, but the brutal difficulty combined with the friendly fire tips this game into 'not fun' which not is what I come to games for. I watched the Quick Look and it kinda turned me off. I think this game is better than Magika, and Arrowhead might have another hit on their hands. Other than that, the combat is fun, the friendly fire is hectic, and the missions are tense even though they can be repetitive. But honestly that is the biggest problem I have with the game, and I can't fault it for being too popular.

#Why cant we have more than 2 people together on helldivers full#

If I hesitate it is usually full in a matter of seconds, it fails to join. I have had to refresh then instantly click on an open game to be able to get in. Sometimes it is really hard to find open multiplayer games if you're going in alone. That brings me to my biggest gripe with the game. As you said when someone leaves you are instantly reinforced by someone new. I have yet to be in a game that is a total dud, or quit mid mission because someone left. I have been playing mostly random multiplayer games but it is amazing how well they have gone.

why cant we have more than 2 people together on helldivers

I bought it on a whim after seeing it on UPF because it looked extremely fun and it really lived up to my expectations. I for one have been having a blast playing this game. I had a hell of a time getting the APC unlocked, for instance (this was supposed to be a level 5 mission but it was harder than some of the 6 or 7 ones I've done): This isn't supposed to happen in video games, when people quit it's supposed to be super lame and annoying and ruin the fun, but in this game it just makes it more fun. The best part of the game is when the shit hits the fan and people start leaving, only to be immediately replaced by someone else, it's like a real life meta equivalent of the game's overall message of brutal attrition. I feel like Armor is just too good to pass up for most situations, even though some of the others can be tempting. For perks get used to not using the laser sight, it's cool and all but the other stuff is much better. The best skill to develop is inputting the reinforcements strategem as fast as humanly possible, theoretically if you're good enough with it (provided it's not on cooldown) you really can live forever, or at least and endless stream of replacements can. The shotgun seems really powerful but it's also super easy to kill your teammates on accident with it. Seems like most of the primary weapons are useful, but it varies tremendously depending on the mission difficulty/enemy. The APC and the Exo Walker are both quite good, but still relatively easy to lose to drop pods and so on. The grenade launcher is harder to use but really safe assuming you don't hit a wall with it, also it hits really hard.

why cant we have more than 2 people together on helldivers

The MG is amongst the best possible strategems for earlier missions so stick with it, it's not quite as good later on since you eventually have to reload and that's the big issue with the gun. While it might seem initially disappointing the high powered rifle you get for buying the game early is pretty good on harder levels, especially against bugs. Robots seem like the easiest (read: still incredibly difficult), bugs are pretty annoying considering how tough the biggest ones are. Illuminate control switching guys are assholes and seem like the most dangerous enemy even though they're not "top tier" for that race as far as I can tell. The higher difficulties are totally insane at least on ugly planets though I'm sure with enough organization you could avoid popping most alarms. Since there isn't really a thread for this yet just curious what everyone's experiences have been.










Why cant we have more than 2 people together on helldivers